Registrations
Processed across 3 tournaments (Apr–Jun 2026).
Proof of Work / Custom Tournament Platform
A hand-built pool tournament website that does more than announce an event. It accepts player registrations, manages capacity and waitlists, gives operators a private dashboard, and sends the emails needed to keep players informed.
Results
Table Titans came to JARGUS with no brand, no website, and no system. We built the whole engine — logo, hosted website, check-in dashboard, automated player emails, and the paid ads that drive sign-ups — and the tournaments keep growing.
Processed across 3 tournaments (Apr–Jun 2026).
Sign-ups rose each tournament — the latest hit 42 of 50 seats (~84% capacity).
The few cancellations came through self-serve links, freeing seats ahead of time.
Brand, build, operations, and advertising — all run by JARGUS.
Glanceable proof
The useful proof is the operating system behind the page: registration intake, database state, admin controls, and automated player communication.
Responsive tournament site with venue details, rules, and registration.
Supabase-backed registrations, tournaments, waitlist, and contacts.
Password-gated dashboard for operators to manage players and tournaments.
Confirmation, waitlist, reminder, and broadcast email workflows.
System map
This is the simple path a prospect can understand in seconds: the public site captures the signup, the backend decides the status, and the admin page gives the operator a clean control surface.
Player chooses a tournament date
Registration validates rating and contact fields
Server checks capacity and duplicate entries
Supabase stores confirmed or waitlisted status
Resend sends the right player email
Admin dashboard keeps operators current
Operator view
The admin layer is the strongest proof that this is a working product. The public version below is a redacted representation of the dashboard patterns used for player tracking.
| Player | Skill | Status | Rating | Payment |
|---|---|---|---|---|
| A. Player | APA 5 | Confirmed | Verified | Paid |
| B. Player | Fargo 430 | Confirmed | Pending | Unpaid |
| C. Player | APA 4 | Waitlisted | Verified | Paid |
Automated communication
Player communication is part of the product: registration confirmation, waitlist placement, reminders, and admin-triggered blasts are handled as repeatable workflows instead of manual one-off messages.
Date, venue, start time, check-in window, rating, and player name.
Capacity overflow routes players into waitlist status with a position.
Admin-controlled tournament updates with unsubscribe handling.